
Basics
Water Splash
Droplets jump up, fall back onto the surface and each landing leaves its own little ripple — a Collider and a collision sub-emitter.
- Length
- 26 frames · 0.87 s @ 30 fps · one-shot
- Bones
- 31
- Timelines
- 93
- Keyframes
- 312
- Atlas
- 258×388
- Layers
- 5